Mission system arrived on MILF ZE [ Alpha release ]

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We added 2 missions in total for begining.


[Zombie Missions]
1. Survival Quest [ Reward: 50 XP ]
- Task: Don't be killed by players and don't let players win the round. If they win, you fail to complete mission
2. Nosferatu Quest [ Reward: 100 XP ]
- Task: Infect 4 players in order to get this reward. Don't be killed.
3. Infiltration [ Reward: 2000 HP ]
- Task: infect 2 players. Don't get killed.

[Human Missions]
1. Survival Quest [ Reward: 35 XP ]
Task: Don't let Zombie win the round or be infected by zombie.
2. Great Escape [ Reward: 100 XP ]
- Task: Damage zombie in total 6700 damage.
3.Dangerous Time [ Reward: Surprise Golden Weapon]
- Task: Make a total damage of 600 on zombies.

You can check your mission status after you've accepted it by saying /mission. And see your progress!


For bug report & discussions related to this release please use MILF ZE Discussions on this link https://milf-cs.net/threads/mze-generalna-diskusija.200306/
 

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DJ_MON3IM

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what about escape missons, like if you reach 50 or 100.... escape youi'll get xp, and you must set the amount of the xp if you like the idea.
 

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what about escape missons, like if you reach 50 or 100.... escape youi'll get xp, and you must set the amount of the xp if you like the idea.
It's not possible to reach level 50 or 100 within 1 round. The main idea of the Quest system is to limit per round quests and round to round based.
 

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Add mission for humans they get some xp if they def (not only the ones with most dmg since it usually shows wrong dmg given)
xp 5-15 depending on dmg dealt(500 - 1500dmg or u can decide)
This way players will focus on defending and escaping like a team instead of just rushing for the escape leaving behind the defenders
 

GOD.gaming

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Also it will be cool if zombies too got some xp (10-20 or up to u to decide) as a team if escape is failed like all humans get 100 xp for a few players defending when escape is success

-This is not related but in a few maps or sometimes randomly, even after humans escape on heli or train or whtever, zombies(mostly the first ones) are still alive so the admins have to slay em if online or else it ends in fail for humans so it would be good if u can fix that
 

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Guys we added 2 missions.
Zombie new mission:
2. Nosferatu
- Task: infect 4 players in order to finish the mission. Don't be killed. Reward: 100 XP

Human new mission:
2. Great Escape
- Task: make a total damage 6700 to zombie in order to complete this mission. Reward 100 XP
To check mission progress, say /mission. For nosferatu and Great Escape you have a statistics.
 

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Today sync patch note:
- Added mission statistic information on top left below radar. You can track now your quest easy.
- Decreased reward human Survive quest to 35 XP. The reason is simple. Night after 00 you both get double XP on missions.
- The reward for completing Zombie Survive Quest is the same, 50 XP. Because Zombies are harder to survive or win the round.
 

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Add mission for humans they get some xp if they def (not only the ones with most dmg since it usually shows wrong dmg given)
xp 5-15 depending on dmg dealt(500 - 1500dmg or u can decide)
This way players will focus on defending and escaping like a team instead of just rushing for the escape leaving behind the defenders
The damage calculation is not based on Best damage at the end of the round. So most dmg calculation is ok.
 

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We added new missions for humans & zombies.

Human new missions:

3. Dangerous Time
- Task: Help your team mates by inflicting a total damage of 600 on zombies.
Rewards: - Surprise Golden Weapon
Don't get infected!


Zombie New missions:
3. Infiltration
- Task: Help your team by infecting 2 players. Reward: 2000 HP.
Don't get killed before finishing the quest!


Updated first post!
 

Made in USSR

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Dangerous time quest idea. if player receives higher level gold weapon every time he completes that mission they might try even harder to def and complete the quest or maybe make an option to choose a quest goal 600xp=deagle, 1000xp=mp5, 1200=M4, 1400=AK47
idk just a thought
 

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We added 2 missions in total for begining.


[Zombie Missions]
1. Survival Quest [ Reward: 50 XP ]
- Task: Don't be killed by players and don't let players win the round. If they win, you fail to complete mission
2. Nosferatu Quest [ Reward: 100 XP ]
- Task: Infect 4 players in order to get this reward. Don't be killed.
3. Infiltration [ Reward: 2000 HP ]
- Task: infect 2 players. Don't get killed.

[Human Missions]
1. Survival Quest [ Reward: 35 XP ]
Task: Don't let Zombie win the round or be infected by zombie.
2. Great Escape [ Reward: 100 XP ]
- Task: Damage zombie in total 6700 damage.
3.Dangerous Time [ Reward: Surprise Golden Weapon]
- Task: Make a total damage of 600 on zombies.

You can check your mission status after you've accepted it by saying /mission. And see your progress!


For bug report & discussions related to this release please use MILF ZE Discussions on this link https://milf-cs.net/threads/mze-generalna-diskusija.200306/
bro add new guns and change skin for humans because an old and thx
 
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